Alex Averill

I am a Software Developer specializing in interactive exhibits for museums, non-profits, and fortune 500 companies. github, or my resume. In my spare time I like to spend time woodworking and tinkering with different projects and technologies.

Projects

Michigan Naturalist Table

Michigan Naturalist Table

Learn about the University of Michigan Natural History Musueums expansive collection!

Ice Core Exhibit

Explore an Ice Core

Explore an ice core to determine how scientists can study weather!

QXP Exhibit

Qualcomm XPrize Exhibit

Discover the possible future of Healthcare through this interactive exhibit

Donor Wall

Penguins Donor Wall

The penguins donor wall was an installation at the Albuquerque Biopark's penguin exhibit

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Side Tables

A set of simple side tables that I made for my living room.

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SEEC - Arduino Lilypad

The SEEC Arduino Lilypad is a language and code editor for the Lilypad Development board which can be found here. It implements an easy to use language to help students learn the basics of programming, as well as allow for students to experiment with the idea of wearable electronics.

Wooden Dodecahedron

Wooden Dodecahedron

The Wooden Dodecahedron was a experiment in geometric woodworkin to create a 12 sided polygon as a gift. It involved precise use of a Miter and Band Saw as well as some creative approaches to gluing and sanding.

Ionosphere

Ionosphere!

Ionosphere is a interactive exhibit that was a partnership between The Science and Engineering Education Center and The William B. Hanson Center for Space Sciences at UT Dallas as a way to introduce to students to the effect of the Ionosphere on radio transmissions.

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Think!

Think is an exhibit bench designed to let young students experiment with computer logic and combinations. It has a list of different combinations of animals that light up when the correct animals are selected.

Raspberry Pi

Raspberry Pi Kits

The Raspberry Pi kits were a set of activites, software and instructional guides that were designed as a way to introduce students to computers and programming.